Basic checkmatesStep 4 of 6

Rook and king against king

The cut-off and the opposition. Here your king does not just help — he does half the work.

Same situation as with the queen, but harder: a rook controls far fewer squares. Here your king does not just help, he does half the work.

Two tools, and only two.

The cut-off: your rook sits on a rank or a file and the enemy king cannot cross it. He is shut into one side of the board.

The opposition: the two kings face each other with one square between them. Whoever has to move must step back — he loses ground. Since it is the opponent’s turn, he is the one stepping back.

You alternate: I tighten the cut-off, you step back; I take the opposition, you step back again. The king ends up on the last rank, and there your rook gives one final check.

Demonstration — use the arrows

Move list

    Start

    Look at who does what: the white king on b6 covers a7 and b7, the rook covers the whole of rank 8. Between them they leave nothing.

    Your turn

    Your turn

    White to move

    Loading the board…

    Move1 / 1

    Attempts0

    Play your move on the board: drag a piece, or tap it and then tap its destination square.

    Standard notation (Bc4, Nxe5, O-O) or plain squares (f1c4). French piece letters work too: R king, D queen, T rook, F bishop, C knight.

    Mate in one.