Opening a game wellStep 5 of 6

Three openings to start with

One for playing 1.e4, one for answering it, one for playing 1.d4. Plans, not move lists.

You do not need to memorise openings. You need to understand three of them, well enough to know what you are trying to do.

The Italian Game — for playing 1.e4

Demonstration — use the arrows

Use the ← and → arrow keys, or click a move in the list.

Move list

  1. 1.
  2. 2.
  3. 3.
  4. 4.
  5. 5.

Start

The Italian Game — for playing 1.e4.

What you are after: a solid centre, a bishop pointed at f7, and a quick castle.

The Scandinavian Defence — for answering 1.e4

Demonstration — use the arrows

Use the ← and → arrow keys, or click a move in the list.

Move list

  1. 1.
  2. 2.
  3. 3.
  4. 4.

Start

The Scandinavian Defence — for answering 1.e4.

What you are after: a clear position, with no traps to memorise.

The Queen’s Gambit Declined — for playing 1.d4

Demonstration — use the arrows

Use the ← and → arrow keys, or click a move in the list.

Move list

  1. 1.
  2. 2.
  3. 3.
  4. 4.

Start

The Queen’s Gambit Declined — for playing 1.d4.

What you are after: a slower, more closed game, where plans matter more than moves.