Opening a game well

The first moves often decide the game. Six lessons to come out of the opening standing, without memorising a thing.

Level:Beginner

  1. Occupy the centre

    Why the four middle squares decide everything — and what "take the centre" does not mean.

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  2. Develop your pieces

    One piece at a time, once each, knights first — and never on the edge.

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  3. Castle early

    One move that tucks the king away and brings a rook towards the centre. Do it early.

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  4. Do not bring the queen out early

    The strongest piece is also the easiest to chase. Keep her home.

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  5. Three openings to start with

    One for playing 1.e4, one for answering it, one for playing 1.d4. Plans, not move lists.

  6. Recap

    Four rules, in order — and three exercises to check them.

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