Opening a game well
The first moves often decide the game. Six lessons to come out of the opening standing, without memorising a thing.
Level:Beginner
Occupy the centre
Why the four middle squares decide everything — and what "take the centre" does not mean.
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Develop your pieces
One piece at a time, once each, knights first — and never on the edge.
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Castle early
One move that tucks the king away and brings a rook towards the centre. Do it early.
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Do not bring the queen out early
The strongest piece is also the easiest to chase. Keep her home.
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Three openings to start with
One for playing 1.e4, one for answering it, one for playing 1.d4. Plans, not move lists.