Tactical motifsStep 7 of 7
Overloading
One piece, two jobs — the quietest of the seven motifs, and the most common in real games.
One piece has two jobs. It can only do one.
This is the quietest of the seven motifs, and probably the most common in real games. Nobody deliberately overloads a piece: it happens on its own, as the position tightens.
Demonstration — use the arrows
Move list
Black loses a piece not because it was badly defended, but because its defender had something else to do.
How to spot it: when you count the defenders of a square, do not just count how many — look at what each one is doing elsewhere. A busy defender is not a defender.
The threat that makes the overload bite is the back-rank mate: without it, the queen could simply recapture.
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